Sphere tagged posts

Puzzle Bobble (First Unity Project)

In order to learn something useful to have more opportunities to work in the game industry, I have decided to start doing projects with Unity, so here’s the first.

A small imitation of the famous Puzzle Bobble obviously is not perfect, not as well finished as the original, but to start learning Unity3D and gain confidence, has been pretty good.

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Ray Tracing

In computer graphics, Ray Tracing is an algorithm for generating 3D images by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects, like reflections, refractions, shadows. The algorithm produce a very high degree of visual realism.

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